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Description
Play Rock, Paper, Scissors against your computer. Make your selection and the computer will randomly choose as well and then the game will be scored....View A Script Demo
Play Rock, Paper, Scissors against your computer. Make your selection and the computer will randomly choose as well and then the game will be scored....View A Script Demo
Do you find it confusing setting up these script?
Java Scripts Magic can do all the hard work for you all At The Touch Of A Button.
Java Scripts Magic can do all the hard work for you all At The Touch Of A Button.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
<HTML>
<HEAD>
<LINK href="general.css" rel="stylesheet" type="text/css">
<SCRIPT LANGUAGE="JavaScript">
<!-- Suggestion by: mi-cul@boya-kasha.co.uk -->
<!-- Based on code by: Maximilian Stocker (maxstocker@reallyusefulcomputing.com) -->
<!-- Original: Ronnie T. Moore -->
<!-- Web Site: The JavaScript Source -->
<!-- Begin
function playGame(choice) {
with (document.game) {
comp = Math.round((Math.random() * 2) + 1);
var choicename;
if (comp == 1) choicename = "rock";
if (comp == 2) choicename = "paper";
if (comp == 3) choicename = "scissors";
msg.value = 'The computer chose ' + choicename + '; ';
switch(choice) { // calculates score
case 1 : // rock
if (comp == 1) { draw.value++; msg.value += 'It is a draw.'; break; }
if (comp == 2) { loss.value++; msg.value += 'You lost!'; break; }
if (comp == 3) { win.value++; msg.value += 'You won!'; break; }
case 2 : // paper
if (comp == 1) { win.value++; msg.value += 'You won!'; break; }
if (comp == 2) { draw.value++; msg.value += 'It is a draw.'; break; }
if (comp == 3) { loss.value++; msg.value += 'You lost!'; break; }
case 3 : // scissors
if (comp == 1) { loss.value++; msg.value += 'You lost!'; break; }
if (comp == 2) { win.value++; msg.value += 'You won!'; break; }
if (comp == 3) { draw.value++; msg.value += 'It is a draw.'; break; }
}
msg.value += ' Go again!';
}
}
// End -->
</script>
</HEAD>
<BODY Background=../grayback.jpg>
<center><BR><br>
<form name=game>
<table border=1 cellpadding=5>
<tr>
<td align=center>User:</td>
<td align=center><a href="javascript:void(0);" onClick="playGame(1);"><img src="rock.gif" width=29 height=23 border=0></a></td>
<td align=center><a href="javascript:void(0);" onClick="playGame(2);"><img src="paper.gif" width=29 height=23 border=0></a></td>
<td align=center><a href="javascript:void(0);" onClick="playGame(3);"><img src="scissors.gif" width=29 height=23 border=0></a></td>
</tr>
<tr>
<td colspan=4 align=center><input type=text name=msg size=45></td>
</tr>
<tr>
<td colspan=4 align=center>
<input type=text name=win readonly value="0" size="2"> Wins
<input type=text name=loss readonly value="0" size="2"> Losses
<input type=text name=draw readonly value="0" size="2"> Draws
</td>
</tr>
</table>
</form>
</center>
</BODY>
</HTML>
<HTML>
<HEAD>
<LINK href="general.css" rel="stylesheet" type="text/css">
<SCRIPT LANGUAGE="JavaScript">
<!-- Suggestion by: mi-cul@boya-kasha.co.uk -->
<!-- Based on code by: Maximilian Stocker (maxstocker@reallyusefulcomputing.com) -->
<!-- Original: Ronnie T. Moore -->
<!-- Web Site: The JavaScript Source -->
<!-- Begin
function playGame(choice) {
with (document.game) {
comp = Math.round((Math.random() * 2) + 1);
var choicename;
if (comp == 1) choicename = "rock";
if (comp == 2) choicename = "paper";
if (comp == 3) choicename = "scissors";
msg.value = 'The computer chose ' + choicename + '; ';
switch(choice) { // calculates score
case 1 : // rock
if (comp == 1) { draw.value++; msg.value += 'It is a draw.'; break; }
if (comp == 2) { loss.value++; msg.value += 'You lost!'; break; }
if (comp == 3) { win.value++; msg.value += 'You won!'; break; }
case 2 : // paper
if (comp == 1) { win.value++; msg.value += 'You won!'; break; }
if (comp == 2) { draw.value++; msg.value += 'It is a draw.'; break; }
if (comp == 3) { loss.value++; msg.value += 'You lost!'; break; }
case 3 : // scissors
if (comp == 1) { loss.value++; msg.value += 'You lost!'; break; }
if (comp == 2) { win.value++; msg.value += 'You won!'; break; }
if (comp == 3) { draw.value++; msg.value += 'It is a draw.'; break; }
}
msg.value += ' Go again!';
}
}
// End -->
</script>
</HEAD>
<BODY Background=../grayback.jpg>
<center><BR><br>
<form name=game>
<table border=1 cellpadding=5>
<tr>
<td align=center>User:</td>
<td align=center><a href="javascript:void(0);" onClick="playGame(1);"><img src="rock.gif" width=29 height=23 border=0></a></td>
<td align=center><a href="javascript:void(0);" onClick="playGame(2);"><img src="paper.gif" width=29 height=23 border=0></a></td>
<td align=center><a href="javascript:void(0);" onClick="playGame(3);"><img src="scissors.gif" width=29 height=23 border=0></a></td>
</tr>
<tr>
<td colspan=4 align=center><input type=text name=msg size=45></td>
</tr>
<tr>
<td colspan=4 align=center>
<input type=text name=win readonly value="0" size="2"> Wins
<input type=text name=loss readonly value="0" size="2"> Losses
<input type=text name=draw readonly value="0" size="2"> Draws
</td>
</tr>
</table>
</form>
</center>
</BODY>
</HTML>
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